For this next part of the scene, you're going to need to build a planet...
1. Create a Sphere
  • Return to OBJECT Mode
  • Use OBJECT - NEW
  • Create a sphere 100 units in diameter
  • Click the MATERIALS button and double click on NEW
  • Name the material "Earth"
  • Click on TEXTURES
SaucerAttack_Earth01.png
2. Begin Loading a TEXTURE image
  • Click the "Browse button" triple dots
SaucerAttack_Earth02.png
3. Load TEXTURE
  • Click LOAD TEXTURE
SaucerAttack_Earth03.png
4. Choose the EARTH TEXTURE
  • Locate the EARTH.JPG file in
    DOCS - HANDOUTS - MAY - MEDIA-IMAGES -
    GRAPHICS - TEXTURES
  • Double Click it, and select it from the texture list
  • Click OKAY
SaucerAttack_Earth04.png
5. Load AMBIENT and DIFFUSE
  • Click the "Browse" buttons to load the Earth texture into both AMBIENT and DIFFUSE
SaucerAttack_Earth05.png
6. APPLY the EARTH texture
  • Click the APPLY button
SaucerAttack_Earth06.png
7. BUILD the earth into your SCENE
  • Go to SCENE mode and locate your Saucer Attack scene
    (Name it using SETTINGS - SCENE if need be)
  • View from the TOP [8] view
  • Use BUILD - ADD OBJECT to add your Earth to the scene
  • MOVE and SCALE the Earth so that it is huge, and somewhere far ahead of where the saucer is travelling
    (I put mine at -400, 0, 1600)

NOTE - With the keyframe generator OFF, you can change the relative locations of entire objects, and their "flightpaths".

  • Use QUAD view [.] to adjust the locations of your objects
  • You may want to adjust your final camera angle (with KEYFRAME GENERATOR ON) to yield an effective view of the Saucer heading to Earth
SaucerAttack_Earth10.png

SaucerAttack_Earth07.png
8. EXTEND your FLIGHTPATH

So far, your movie is only 5 seconds long (150 frames)
  • Use SETTINGS - SCENE and increase the LENGTH of your movie to 330 frames (11 seconds)
  • Turn on the KEYFRAME GENERATOR
  • Go to the last frame of your movie at 11 secs (use the Fast Forward button)
  • Select and Move the Saucer to it's "FINAL" location after it would have orbited the Earth once. Trust me, this is the best way to ensure a evenly paced orbit...
SaucerAttack_Earth11.png
9. Find the halfway point
  • Scroll back (you can use the arrow keys on your keyboard) to a point halfway between 5 seconds and 11 seconds (ie.. 8 seconds)
SaucerAttack_Earth12.png
10. Move the Saucer
  • With the KEYFRAME GENERATOR ON, Move the Saucer to a point on the far side of the Earth.
SaucerAttack_Earth13.png
11. SHAPE the flight path
  • Using the LINE TOOL, click on the keyframes of your flightpath, and adjust the TANGENTS so they create a nice, smooth orbit.
  • You can also grab a point and move it
SaucerAttack_Earth14.png
  • Scroll the timeline to move the saucer and reveal the point underneath
SaucerAttack_Earth15.png
  • The idea is to make the flightpath as smooth and believable as possible, using as FEW points as possible


You've done it - now we have to set up some cameras to VIEW it
SaucerAttack_Earth16.png